﻿using System;
using System.Collections.Generic;
using System.Text;

namespace GerritDrost.VirtualBoxManager
{
    public class VirtualMachine
    {
        private string uuid;
        private string name;
        private bool running;

        public string Uuid
        {
            get { return uuid; }
            set { uuid = value; }
        }

        public string Name
        {
            get { return name; }
            set { name = value; }
        }

        public bool Running
        {
            get { return running; }
            set { running = value; }
        }
    }
}
